fasadking.blogg.se

Mirrors edge catalyst faith
Mirrors edge catalyst faith




mirrors edge catalyst faith

mirrors edge catalyst faith

The original Mirror's Edge, released in 2008 for the Xbox 360 and PlayStation 3, is a cult classic. But she's also so far removed she's not a cliche and she's got a very unique look." "First, the fact that she's a heroine - she's not your standard game hero. "She's a truly unique heroine," Odeldahl says.

mirrors edge catalyst faith

He pitched Catalyst as a reboot, he helped conceive the City of Glass and he decided everything would be larger with a nonlinear narrative. Odeldahl is one of the masterminds behind DICE's new game. "Since it's been part of my life for so many years now, I'm basically really, really happy seeing the city and seeing that it works and everything is connected. "I find it extremely nice to just climb up somewhere really, really high up and then just stand still there and actually just look at the city," he says.

#Mirrors edge catalyst faith series

For many fans, this constant motion is what the series is all about.īut Odeldahl's favorite part of Catalyst involves no movement at all. On top of a skyscraper, Faith builds up speed and swings onto a thin ledge, where she seamlessly dashes and jumps, rolling onto the roof of the next building and always running, running, running. It stars Faith, a freerunner, as she sprints, slides and leaps around a stark-white futuristic urban sprawl. That's how DICE Design Director Erik Odeldahl describes his latest game, Mirror's Edge Catalyst. "It's a game that's built a lot on momentum and forward movement and not stopping, reaching almost a zen-like thing."






Mirrors edge catalyst faith